I just do the numbers, bank accounts, stuff like that.
— Solomon talks about his role in the drug cartel[src]

Solomon Bates is a fictional character from the Saw franchise. He serves as a supporting character in Saw II: Flesh & Blood.

Biography

The Cartel

Solomon Bates was a member and associate of a small accountant firm named Bates & Gregson. One of the companies that employed his services was Gideon, a foundation dedicated to property development for needy people. The company, founded by the successful civil engineer John Kramer and the lawyer Art Blank, bought up abandoned real estate and renovated them into low-cost housing. Despite his work for the company, not all of Solomon's activities were that honorable as he assisted several criminal organizations in hiding their money and concealing their profits. Eventually, he joined a drug cartel alongside Chief Henry Jacobs, Detective Joseph Poltzer, Dr. Carla Song, and Sarah Blalok. Occasionally, the cartel members met in Poltzer's house at 124th Street to plan their next steps. (Saw II: Flesh & Blood)

Abduction

For their crimes, Solomon and his accomplices were eventually targeted by John Kramer, who was, in fact, a wanted serial killer nicknamed "Jigsaw." After his abduction, Solomon was taken to the abandoned Holmes Hotel, where he and a reporter named Michael Tapp were trapped in two cages connected to two separate tracks on the floor that was covered in broken glass shards. (Saw II: Flesh & Blood)

Test

When the men woke up, they were greeted by a mechanical ventriloquist puppet that appeared on a TV screen and introduced them to their test. Once the game began, both participants had to push their cages forward. Whoever reached the end of their track first was promised to be freed. However, the puppet alluded to the tale of the tortoise and the hare, thereby indicating that the way to actually win the game was to let the other person reach the end first.

When the TV turned off, the prisoners started pushing their cages, and eventually, Solomon reached the end of his track first and was released. After he left the room, Michael made it to the end of his path and was freed as well. The TV turned on again and the puppet offered Michael another chance at survival by facing the next part of his game. Meanwhile, Solomon, who hadn't understood the clue related to the fairy tale, was subdued and put in another trap. (Saw II: Flesh & Blood)

Michael Tapp's Test

Solomon was taken to a room in an abandoned chemical plant right across from the hotel. He was strapped by his hands, feet, and torso to a sliding cart connected to a railing system on the ceiling. A few feet below on the floor were numerous pipes, which were linked to a heater and alternated between spewing flames that would eventually burn Solomon alive.

Sometime later, Michael made his way to the room where Solomon was trapped. As he approached him, a set of TVs turned on, and the mechanical puppet appeared on the screens again. It confronted Solomon with his crimes and his involvement in criminal organizations while also explaining to him that he could only survive and escape by somehow getting to the other side of the area.

Solomon above the flames

Afterward, the TVs turned off again, and several pipes below him started to spew fire. Michael pushed the cart, to which Solomon was bound, to the next room. Unlike in the first room, there were three sets of pipes, which alternated between spewing flames. To get Solomon to the other room, he had to push and pull several other carts in the right way and clear the path while also occasionally moving Solomon back and forth to make sure he wasn't hanging above the spewing pipes. In the third and final room, there were 16 monitors, each one with a different picture on-screen. To open the last door, Michael had to play a matching game and choose which two images fitted together until all eight pairs were found. Eventually, he successfully managed to move Solomon to the end of the track, where the latter was freed from his chains and fell to the floor.

Michael interrogates Solomon

Michael then demanded information about the drug cartel. Solomon told him about Henry Jacobs and Joseph Poltzer, who both used to steal drugs from the police station's evidence room to sell them on the streets with the assistance of Carla Song and Sarah Blalok. Furthermore, he stated that Michael's father, Detective David Tapp, coincidentally stumbled upon the cartel while investigating the Jigsaw case and said that Sarah was supposed to knock him off their trail. Eventually, Solomon also confronted Michael with a newspaper article that had destroyed his father's reputation. Angered by this, he assaulted Solomon, who evaded his attack and cowardly took flight. (Saw II: Flesh & Blood)

Attempted Escape

Michael pursued him to the sewers beneath the plant. Solomon insulted him, stating that it was his fault that they were targeted by Jigsaw. Therefore, Michael attacked him once more and caused him to run away again. In his attempt to escape Michael, he crawled through a small passage in a collapsed hallway. However, as Solomon left it on the other side, he was attacked by an accomplice of Jigsaw nicknamed Pighead, who covered his face with a sinister pig mask. As he tried to flee, Pighead pushed him into a pit filled with thousands of syringes and then closed the door behind them, making it impossible for Michael to reach them. (Saw II: Flesh & Blood)

Personality

Solomon Bates' most notable character trait was his extreme cowardice. When given the opportunity, he preferred to run away from the consequences of his actions instead of facing them. Despite this, he displayed an arrogant attitude towards others and often acted in a sarcastic and occasionally insulting way. Furthermore, his involvement in criminal activities showed that he was a dishonest and selfish individual who was only interested in his own safety and profit.

Appearances and References

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